Masters of Evil: Official Member Registy

E

Elektra

Guest
Below you will find a registry of biography's from the current members of the Masters of Evil. Some powerful, seductive, ruthless, or just your worst nightmare, either way get aquinted with your brothers and sisters.

There is a required format you follow when submitting your bio, it must contain the following:

Real Name:
Also Known As:
Species/Character Type:
Occupation:
Place of Origin:


Height:
Weight:
Hair Color:
Eye Color:

General Appearance:

Personality:

History:

Powers:

Special Weapons/Paraphenelia:



*Remember to be creative as possible, the more unique your character is, the better they stand out amongst the others. *
 
Darkchilde


Real Name: Farrah Victoria
Also known as: Magik, "Illyana"
Species/Character Type: Demon Sorceress
Occupation: Formerly-Adventurer; Presently-Absolute Mistress of Limbo, Dire Wraith
Place of Origin: Earth
Base of Operations: Limbo, NYC(Manhattan's Upper East Side in Central Park West)

Height: 6'1"
Weight: 135 lbs.
Hair Colour: Blonde w/double highlights
Eye Color: Icy Violet

General Appearence: Tall and statuesque, Darkchilde exudes poise, and a wintery elegance. Her body is trim, fit and firm. She favors such designers as Donna Karan, Cavlin Klein, Jones New York, Gucci and Prada. In the day time when she is not wearinag her body contouring eldritch armour, DC is often seen in chic, tailored "power suits" with high hemlines and plunging neck lines. She often displays her long flawless legs and is rarely seen in anything less than 4 inch heels. At DC favors black, chic avante garde ensemble when she frequents XS. Never predicatable and always cutting edge with her style...DC is known for her fashion savvy and her stylish presentation. Possesing a wintery elegance with her smooth olive skin and icy violet eyes....Darkchilde is a woman of true icy beauty.

Personality: Confident and moderately lofty, Darkchilde KNOWS she possesses incredible arcane might and is NOT afraid to unleash that power when defending her loved ones or striking down her enemies. She is ruthless in her ambition and will to succeed and will stop at nothing to destroy her foes. Using her wintery elegant and sexy looks and her feminine charms, DC has no problem with deftly manipulating the minds of feeble men whom she usually destroys when she is through using them. Her icy exterior is intriguing to many but often intimidating to MOST individuals she comes across. Much like the Charmed Ones' Prue Halliwell in the Sisterhood of the Wraiths, Darkchilde is the oldest and strongest. She is loving but firm with her sister wraiths. With her charges in the Masters of Evil she is warm and encouraging but DEMANDS the utmost effort in training and battle. She runs the MoE with a firm hand and an icy edge that has earned her the respect of her peers and the fear from her foes. DEEP beneath the icy, bitchy exterior there lies a core of sorrow and regret....the part of her that has remained untouched through out her years of change and progression....only those closest to her will ever see a glimpse of this poignant part of her personality.

History: In the year of 1975, a beautiful young sorceress name Karen V. Victoria with an affinity for elemental magick came to the attention of the Dire Wraiths. The Dire Wraiths were in fact those of the legend, a sisterhood of space traveling sorceress with NO morals and an abundance of dark destructive magick power. For centuries they had tried to conquer Earth but were always repelled by the powerful practicioners of various forms of Magick from Earth who worked together to defeat the Wraiths. Through the young Karen Victoria, the Wraiths finally realized the way to conquer earth...........do it through a being OF the Earth.
The Wraiths summoned one of their male subserviants.....imbuing him with the seed of immense dark power and wrapping him in human male form...they dispatched him to Earth to find and court Karen Victoria. The "male" seeker did find the sorceress, courted and married her. In the fall of 1976 they conceived and 9 months later , in may of 1977 a most unusual event occurred.........in the hospital where Karen lay.....in AGONY....the skies around the hospital raged......swirling as jagged bolts of black lightning struck around the hospital and shook the foundation of the earth itself. The birthing process for Karen was that of pure agony as she trevailed in the hospital room........and at the moment she delivered her DAUGHTER....a rift in space opened in the room..........a HELLHOUND emerged....attacking and killing Karen's "husband", who the wraiths no longer needed as he had fullfilled his purpose. Karen, half dead with terror couldnt believe what she was seeing as she cried for help. The Hellhound then advanced toward her......intending to take her newborn child. Karen, in fear of her life and the life of her child called on what little strength she had to use her elemental magick..........holding the beast at bay long enough that he finally gave up and departed. At that moment...the wild atmospheric disturbances subsided.....the tremors stopped and Karen fainted in her bed as the medical staffed rushed in to help her and her new born who was now wailing. This nightmare all heralded the arrival of Farrah Victoria and the surprise of Karen fighting back against the hell hound was something the Wraiths hadnt expected....and this majorly foiled their ultimate plans.
As the years passed....Karen had moved her daughter to a posh, secluded suburb in the northern area of metro detroit michigan........Farrah grew up....attending posh private schools and living a very secure, comfortable life...under the watchful eye of her mother. She even began to learn aspects of magick from her mother...but as Farrah began to display an affinity for magick...Karen worried that whatever was responsible for her father's hellish death would one day return for her AND Farrah.....she didnt know exactly what or WHO was responsible but her senses told her that Farrah's magick was some kind of beacon for outside forces.........fearing for her daughter, Karen cast a binding spell on Farrah....restricting her magick. The years continued to pass....Karen was gripped by the pain of her husband's death....and fear/paranoia that it could happen all over again...and worse, as her daughter grew older she seemed to gain a darker countenance..becoming more agressive and hostile even with her friends and loved ones. the ONLY person whom Farrah did NOT lash out at was her Mother. Farrah was a beautiful young lady but quite intimidating .....striking fear into the hearts of fellow classmates, would be suitors and anyone who displeased her.
On the eve of her 18th birthday, Farrah returned home....suffering from a horrible headache..she believed she was hallucinating because of the pain when she began to see spirit forms........images of evil and hearing voices from "Another place". she slowly made her way to her room..........trying to ignore this "pull" she felt from the hallucinations. As she lay down....she soon fell into a deep sleep. Soon........she unknowingly activated her own unique power for the first time as a "stepping disc"....a circular portal of unknown energy opened beneath her bed and one reality gave way to another in the blink of an eye as the disc closed and teleported the sleeping young Farrah to another dimension outside of time and space............Farrah awakened to find herself in a pitch black dimension.......cold and unfeeling...with howling, sparkling icy winds that whipped all around the endless expanse. She stood up.....not showing any reaction.........just looking around as though she were at home. She began to walk forward....not taking but a few steps before she stepped into ANOTHER disc....and found herself inside a beautiful, MASSIVE, intricately decorated castle. Their was this eerie hush........only the sound of her heart beating and her foot steps as she walked along the massive corridors. She found herself oddly at ease......passing this off as an elaborate dream. she suddenly found herself surrounded by 4 large, shadow like creatures with intimidating stature. Farrah, with surprising boldness, DEMANDED to know who they were and where she was. The Wraiths took great delight and confronting Farrah with the truth of who she was........who her father was and why he had been killed and what her ultimate purpose was to be. Farrah was stunned by the revelations that made startling and painful sense..........and in her moment of weakness the Wraiths attempted to subjugate her. Farrah fought back.....dispelling the bindings placed by her mother as she called upon her magicks to fend off the Wraiths. She defied them and was determined to come to terms with what she had learned in her own way. The Wraiths were shocked that their intended pawn had such a strong will. Farrah left Limbo and returned to her home via stepping disc. She now knew this was no dream....it was REAL and what she had seen....felt and been told by the Wraiths was all painfully true. She was more alive than she ever felt before...but now her heart ached with grief knowing that her life up to this point had been little more than a lie....her mind raced with a bit of fear...wondering if she had in fact gone insane. She soon was taken over by bitterness as she abandonned all fear and vowed to destroy the Wraiths for what they had done to her family. She realized that now the Wraiths could come for her....and that even her mother was in danger due to her dark nature and heritage. To spare her mother further pain and grief, Farrah decided to LEAVE her home. She activated her stepping disc once more, teleporting into her mother's room where Karen lay sleeping peacefully. Farrah gazed upon her mother in the moon lit room......her hand over her heart as it panged with grief. She held her other hand over her mother....and it glowed as she cast her first spell....that of "mind control" to erase her mother's memory of who Farrah was.......who her Father was and the nightmare that occurred in 1977. Farrah wanted to take away all the pain that had plagued her mother for the last 18 years. When the spell completed.......Farrah stepped back...and nearly cracked with grief......she yearned for another way but she knew this was the best thing.........a tear rolled down her cheek as she turned her back on her mother and teleported out of the only home she ever knew for the last time.
Now a young adult, Farrah began to travel the world, using her "stepping discs" and honing her control over them...she could navigate vast distances in the blink of an eye...and even travel THROUGH time and space. Taking the name Magik, Farrah embarked on many adventures, meeting beings that many ordinary humans didnt believe existed. All the while honing her magickal powers. 4 years had passed, as the result of many personal capers and adventures, Magik was now known by such powerful beings as Dr. Strange who was fascinated with her own unique ability to manipulate time as well as her high potential for "eldritch magick". Magik's ability to travel through time AND space gained her the attention of beings named Ikaris, DG Hecate and Morganna. These beings approached Magik and offered her the chance to focus on developing her magick power to its utmost. Magik realized that this was the opportunity she needed to prepare to strike out in vengeance against the Dire Wraiths who thus far had been unsuccessful in their attempts to capture her. Magik joined the Academy of Demonic Arts. Taking the name Darkchilde, Farrah abandonned all her personal inhibitions about exploring her dark nature as she dived into training. Testing her body , her teleporting and magickal powers to their limits and RAISING those limits under the tutulage of Ikaris, Darkchilde became a formidable fighting force.......combining a cutting edge personal style with hard hitting, savage tactics. With the help of Ikaris, Darkchilde made a landmark achievement when she channeled and focused the TOTALITY Of her arcane eldritch magick to form a weapon of mystical might and violence.......the Soul Sword. This blade could dispell any magickal enchantments and gravely wound or KILL any being who was of magick or used it. It was the key to her ultimate goal. Several years passed and Darkchilde left the Academy of Demonic Arts. Wasting no time, she returned to Limbo....launching a suprise one woman assault on the Dire Wraiths themselves. Calling upon her now deadly magicks, her agility, super strength and other abilities gained in the ADA, Darkchilde lashed out with a ferocity that both shocked and even alarmed the Dire Wraiths. They defended themselves and at the peak of the battle, Darkchilde manifested her Soul Sword. The Wraiths were no match as Darkchilde wielded the blade with dexterity and technique...soundly defeating the Wraiths, she humiliated them as she drove them OUT of Limbo and into the void of the cosmos.
The defeat of the Dire Wraiths was the ultimate achievement for Darkchilde. She had avenged her Father , garaunteed her mother's safety and life of peace AND won total freedom from any outside manipulation. Darkchilde now took her rightful place as the new ABSOLUTE mistress of the mysterious dimension Limbo....she took two years to rest in Limbo, finally coming to terms with all that had taken place in her young life. Her life was now finally HERS to control. Her future seemed more certain.
Darkchilde returned to earth after two years...now operating from Limbo, she resumed adventuring, challenging herself and seeking new knowledge of beings and things that were beyond normal mortals. As time passed.......she befriend many of the beings that she encountered along the way...some of whom joined with her to form The Masters of Evil. Under Darkchilde's leadership, along with a new sisterhood of Dire Wraiths,.a new generation of evil in the tradition of the Academy of Demonic arts has formed and continues the ages old struggle to destroy the pestilence of Good.

Powers: Darkchilde is a sorceress of vast destructive power. On par with such beings as Doctor Strange, and Mephisto; Darkchilde commands the form of Eldritch Arcane magick in its totality. Due to her mystic nature, Darkchilde posseses a PSI Screen which completely shields her mind from ANY form of telepathic/psychic probing, contact or domination. the psi screen protects against any for of telepathic/psychic power or attack. In Limbo, Darkchilde's magick is supreme, allowing her to do literally ANYTHING she so chooses. On Earth, where many forms of magick are practiced; Darkchilde has mainfests her arcane might in the following ways: Imitation, Scrying Pools , Ensnaring, Restoration, Eldritch Bolts of concussive force, mystic flame, mind control, magick shields, astral projection, body transformation, magickal detection, cloaking in addition to her eldritch magick, DC gained the following abilities during her time in training with the Academy of Demonic arts elemental wind control, dark lightning bolts, shift X class super strength, silver hawk animorph form, telekinetic power. Due to the rigorous training of Ikaris, Darkchilde is quite agile and adept and hand to hand combat.

Weapons/Paraphanelia: Darkchilde's primary weapon is the Soul Sword which is the focused totality of all her mystical might manifested into weapon of violence. this sword is the embodiment of the darkest, most powerful essence of her soul and can only be wielded by HER. The blade can disrupt any magickal enchantment or spell, destroy mystic bindings and can gravely wound or KILL magickal beings and those who use magick of any kind. This blade is documented by MANY spell books, and grimoires and is considered among the most DEADLY magickal manifestations known in existence. When wielding the sword or using her magickal powers, Darkchilde will often manifest body contouring Eldritch Armour which can cover as little as one arm or as much as her entire body including her face...and w/or without a headdress. The armour is magickal in nature and protects against temperature extremes, will abrsorb the brunt of physical impacts and protect against conventional weapons, fangs and other obvious sharp objects. In her realm of Limbo, Darkchilde posseses a magickal lens known as the Scrying Glass. a large, three way section, crystaline lens; this "scrying glass" can be used by her to view ANY person, place, object or event forward OR backward in time and space...the three sections of the glass can each be used to show different objects/people/events/places simultaneously.
 
Titania


Name: Christian Zane
A.K.A: Christy, Titania
Species/ Character Type: Dire Wraith, Rage Demon (female)
Occupation: Daddy's Girl... M.o.E. Trainer, Midnight Plaza Owner
Place of Origin: The Virgin Islands
Base Of Operations: Hellfire Club, The Glass House on the Islands


Height: 5' 10"
Weight: 133lbs.
Hair Color: Auburn
Eye Color: Steely Blue [luminescent red when she's angry]

General Appearance: Thanks Darkchile's magical make-over, her appearance now greatly differs from the way it once was. She's nicely tall, and she exudes beauty, grace, and elegance. She is proud of her toned and shaped body, and well groomed. She's quickly gotten control of her newfound Class 10 Strength. Medium length, almost orange auburn hair and stunning, metallic looking blue eyes; she has devastating beauty that she uses to full extent. She's often seen wearing something comfy, but stylish. She likes to wear short skirts that show off her bronzed legs, and belts with HUGE buckles. The climate of her hometown has her wearing many sleeveless shirts, which show off her demonic family markings. Emporio Armani sunglasses and Stetson cowboy hats often accessorize her ensemble. Her girl-next-door beauty and relaxed, cowgirl dress-style can fool you if you're not careful.

Personality: Her rich, leisurely lifestyle has given her a superior-to-everyone-else type attitude. She represents the dirty, dirrty South with every step she takes, and in every word she speaks in that trademark southern gal accent that is ultimately hers. Very charismatic and confident, she believes that with the right words, she can roll you over (and she's very eloquent.) Despite this, she has no trouble with authority figures, and will always ally herself with great power. Fiercely loyal and extremely protective, she'll stop at nothing to protect her friends. She's very competitive, and prone to anger management problems. She's the ultimate warrior, heartless and unforgiving in battle. She shows no mercy, cross her and you'll go down in the worst way possible...

History: She was born into a rich family, on a privately owned section of the Virgin Islands. She lived in a huge mansion, owned a few expensive cars, and bought expensive trinkets on a whim. Daughter of an important Dark Priestess and a powerful Upper-Level Demon, she's destined for great power. Treated as a princess by her father, she's always gotten everything she ever wanted. She used to look like her mother, but she's really her father's child, for he's the only one who ever understood her. Her powers bound at birth by her mother, despite her father's wishes for her to grow up with them. He did however, train her in physical combat, and taught her how to use a sword. One the eve of her eighteenth birthday, the binding potion's effects started to wear off, and she fell into a deep sleep, where her powers began to manifest. She woke up the next morning with strange orange markings on her left bicep and the back of her right shoulder. Upon showing her father, he revealed her heritage. He told about her mother's, and his own powers. The next day, the markings had turned black, as if burned on her skin. They were clear, and she got a closer look at them. Around her left arm, in the bicep area, were the words "Feratus Ab Fors Fortis" which is Latin for Soldier Of Fortune. On the back of her right shoulder, the Greek symbols for alpha and omega, meaning "The Beginning and The End." Just underneath her left collarbone, an Egyptian hieroglyph, which, when properly deciphered, is The Mark of The Apocalypse Apparently, this little country girl has been mentioned in many different prophecies, spread over several cultures, as a catalyst to phenomenon that can only be described as immeasurable and unprecedented.

Confused, overwhelmed and upset, she ran to the arms of her loving fiancé Julian, only to watch him vanquished by a Guardian of Light. He died in her arms, and it was that moment her powers were revealed to her, as she flew into an uncontrollable rage, and mutilated the murdering GoL. She served the guardian's head to the leaders of his coven on a platter, and swore vengeance. She promised the Mistresses of Light that she would decimate their coven. She fully accepted this new overpowering feeling of unrelenting fury, which freed her of her human emotional baggage, and allowed her to become a formidable and unforgiving warrior. The unexpected twist in her life and the sudden loss of her lover lead her back to her Father, who comforted her and helped her channel her powers. He then suggested that she join the Masters of Evil, hoping that she would hone her skills and bring him honor, while achieving her personal goals against the GoL and furthering the MoE cause.

Recently, Titania underwent a major physiological change catalyzed by Darkchilde. She has changed in her physical appearence and gained enhanced super strength.

Not too long after, Titania recieved the ultimate proposition... she was approached by Darkchilde, who requested that she become a Dire Wraith... honored, she immediately accepted... Her Mastrix sister Elektra was also made a Wraith, and now together and sometimes independently, they dominate EVERYTHING they do... look out world... Here comes Daddy's little Princess... and she's got attitude, style, and devastating magickal omnipotence... :firedevil

Powers: Christy, having leveled completely in her transformation to Wraith... has all of her species, Rage Demon powers: Energy Balls, Circular Forcefields, Passive Kinetic Energy, Phasing, Pyrokinesis, Banishment, Limb Regeneration and Cloning. All general MoE powers... Enhancement, Manifestation and Manipulation; Conjuration, Astral projection, Death and Injury magicks such as Molecular Exhilaration, Bolts of Concussive force, Mystic Flame blasts and others; Mental prowess, which includes Telekinesis, Telepathy, Precognition, Psycho Blasts and TSI lightning; Power over the elements Wind, Fire, Water, Earth; The ability to channel and control the four types of magick (I.E - chaos, asgardian, eldritch, gypsy); mystic binding, magickal detection; Reality warping, restoration of the dead... AND a couple of her own specialties: always fascinated by the weather phenomena known as lightning, she has mastered complete control over it and energy of any form, which as an added benefit, encompasses her ability to turn completely to lightning itself... Ice Queen as she has alway acted, she has unlocked her ability to control, manipulate, transform and create ice... Being a Rage Demon Supreme, she can sense building anger in anyone, and "feed" from it, she can possess her Rage victims, she can manipulate and use anger against her opponents, in a most deadly way, making their blood literally boil to the point of death, among other things that can happen under the effects of rage...

Special Weapons/ Paraphernalia: Well-trained in sword-point, her father presented her with a family heirloom, a stunning 36 inch diamond blade sword, the intricately carved hilt engraved with "Zane." While it may not seem that she has it with her, she will always summon it when she feels it's time to "up the stakes"...
 
Morpheus

Real Name: Maurice Cage
Also Known As: Mo'
Species/Character Type: Titan
Occupation: Former god of dreams, now conqueror, lover, and well-dressed thrill-seeker
Place of Origin: Olympus


Height: 6' 4"
Weight: 240 lbs
Hair Color: Dark brown
Eye Color: Blue/green

General Appearance: Morpheus is the living embodiment of the phrase "tall, dark and handsome" with his tall stature to match his well-chiseled, caramel-complexion physique. His blue/green eyes possess the power mesmerize any woman who stares into them. Known for having several different looks, quite often he sports a clean shaven head to match a well-groomed face, with his chin laced with a goatee. Always aiming to impress, Morpheus is usually dressed in a style that would rival that of any male model on the cover of GQ.

Personality: Being the conqueror that he is, Morpheus is a very charismatic individual whose presence commands respect from all who stand before him. Cool, confident, charming, articulate and sometimes arrogant are his ways. However in battle, Morpheus is a ferocious fighter who shows no mercy to all that challenge him. Those who cross him never get a chance to do it twice.

History: According to mythical legend, Morpheus is the former God of dreams, the son of Hypnos, the God of sleep. Morpheus had the power to impersonate the human form in all dreams. Just before the war between the Gods and the Titans, Hypnos was assassinated by an unknown traitor as part of a plot to bring down the Gods from the inside. He was framed for the murder of his father by that same traitor. Zeus, King of the Gods, would strip Morpheus of his status and powers as a god, and cast him out of Olympus and the heavens above for all eternity. As an added punishment, Morpheus was allowed to keep his immortality and being that he could only be slain by a god, he would have to live with his guilt in the mortal world for all eternity. Homeless, powerless (aside from immortality) and grieving the loss of his father, Morpheus' feelings of vengeance would eventually and totally consume his very being, making him a very ruthless individual. He vowed never to let anyone control his destiny ever again.

Seeing his immortality as a gift rather than a curse, he took advantage by spending many centuries learning every style of martial arts hand-to-hand and weapon fighting styles known to man. With his intense training, he reached a level in Tai-Chi only thought to exist in mythical tales, which allowed him to control his own energy, which he uses for his energy projected attacks and also for his ability to fly. That same training combined with severe physical training granted him superhuman levels of strength, speed and dexterity. He gained a reputation for his ruthlessness after killing each of his own masters upon fully completing the training of each fighting style.

Morpheus traveled the Earth over many more years up to the present time, using his powers to gain wealth, knowledge and of course more power, eliminating those in his way of getting what he wants. With his power, many women would follow and he has learned to be quite the charmer with women in his time on Earth. His actions throughout time have caught the attention of two Dire Wraiths by the names of Darkchilde and Persephone. Seeing as they felt he would fit in perfectly, they convinced him to join the Masters of Evil, an illustrious and elite group led by the Dire Wraiths and assembled for the elimination of all who oppose their intentions. His exact whereabouts are unknown as he has many residences, obtained with his wealth, throughout the planet.

Powers: Morpheus is a master in just about every martial arts fighting style known to man. Morpheus also has the ability to project energy blasts and has created numerous energy attacks for his repertoire, along with the ability to fly. He has superhuman levels of strength being able to lift 75 times his own body weight, and of speed being able to travel at up to half the speed of sound (approximately 350 mph) while in flight.

Special Weapons/Paraphernalia: Morpheus is a highly-skilled swordsman with the katana blade and has created his own weapon, a slim double-edge version of the katana. The weapon is made of solid, lightweight titanium with small diamonds lacing around the top of the weapon's handle, also made of titanium. The blade, known by reputation as the Shadowgiver, has seen its fair share of victims and bloodshed throughout many battles. When it's not in the skillful hands of its master, the Shadowgiver rests in its sheath which is custom built into the back of Morpheus' trademark black leather trench coat.
 
Blacklight


Real Name: Dev
Species/Character Type: Wizard
Occupation: Alchemist
Place of Origin: Africa


Height: 5'7"
Weight: 130 lbs
Hair Color: Grey
Eye Color: Blue

General Appearance: Though young, he is often dressed like an old man like how a "wizard" kind of look is like. He has flowing grey hair that sort of gives people the impression that he is very old. He looks kindly and harmless so as to deceive others into believing that he is a nice little old man. Depending on the situation, he can appear as an old man, or sometimes a robust looking young fellow. In battle, he dresses black and in clothes that does not impend movement.

Personality: A great pretender. When mingling with humans, he's either a kindly harmless old man kind of character, or a completely different cheerful young man. However, in truth, he adores magic and fiddling with them, and wouldn't mind killing a few mortals to practice his magic. Basically, he doesn't really care what happens as long as he gets to use his magic.

History: When he was young, he had always been fascinated with strange things such as magic, witchcraft, wizardry, voodoo etc. He often sits alone, trying to find information about occults and magic. One day, he came across an ancient book of African magic, and eagerly began trying the spells in it. Slowly he spent his childhood studying magic. Soon, he drifted from his family. Everyday, he would just hide in his room all alone to do his magic stuff. Through determination, he actually managed to really perform magic. There was once, his family finally could not stand him holing up in his room and decide to barge in while he was in the middle of his magic experiments. Enraged, he did something, and somehow burned his parents to death. While his parents were dying, his mind became blank, and all the human left in him grew lesser. He left the place and traveled around. On his travels, he met a dark wizard whom then became his master. His master taught him the ways of wizard magic, and he learned hard. Soon he became recognized as a wizard, and found this place(MOE). He knew that only at an evil place like this, can he find other superior beings, and train and improve his magic level. When he entered MOE, he worked and trained hard to become an accomplished Wizard. Slowly but surely, he rose in ranks and eventually became reconised as a senior member within the coven, and given the title of Force Captain, and was given training responsibilities. When he was a human, his parents gave him the name James. However, under the tutelage of his Dark Wizard mentor, he was named Devon. When he made his way into MOE, he made himself known as Devon, but retained the name James mainly for reminiscences purposes. However, in one of the training sessions he attended, Devon realised that retaining the past memories of his parents could only prove to bea weakness, he decided to completely abandon it, and thus removed the name James out of his life completely. At the same time, he was promoted to become Force Captain. To make his name sound better, Devon then decided to be known as just Dev.

Powers: Elemental magics and other various kind of Wizard magics. Adept at casting spells and performing some magics for attacking and defense purposes, and also natur magics and dark magics. He also holds some melee combat skills due to years of travel and not being able to constantly rely on magic.

Special weapons and paraphernalia: As all Wizards do, he holds a staff that can be used to assist in his magic, and also for melee combat to beat the shit out of his enemies.
 
Anya


Name: Anya
Also Known As: Anyanka
Species/Character Type: Vengeance Demon
Occupation: Demi-goddess of Scorned Women
Place Of Origin: Unknown

Height: 5' 5"
Weight: 114 pounds
Hair Color: Brown
Eye Color: Hazel

General Appearance: Anya has shoulder length brown hair, hazel eyes, and a slim, fit body figure. She is a woman of high taste and standing, which is made apparent by her attire.

Personality: Anya is very manipulative and evil to the core, yet has a sarcastic sense of humor. She is very blunt and direct. She enjoys killing men and innocents, and almost feeds off their fear. She has little or no patience, and isn't one to be crossed or trusted, though she remains loyal to her fellow MoE members.

History: Very little is known of Anya's past, as she is over one thousand years old. What IS known is found in the scrolls of Aradia, recorded by an ancient tribe who worshiped the Vengeance Demon. It is said she was once a lower being, a mortal. She was married to a handsome and powerful tyrant, Anthony, until she caught him cheating with another woman. Filled with frustration and rage, she turned to the blackest of all magicks to have revenge on her husband. She called upon the powers of the Wish to strip the man of his soul and have him suffer for eternity in the very fires of hell. Word quickly spread to the Underworld, as no mortal before her showed such power and potential. A demon of the name D'Hoffyrn particularly took interest, and offered Anya an immortal life. She accepted and was bestowed upon with the ways and powers of the Vengeance Demon. She was taken to Arashmahar, a realm parrallel to Earth and a sanctuary for Vengeance Demons. Anya has complete access and control over Arashmahar, and through her own will can open portals to this realm...which can be used as a battleground if necessary. For centuries she's brought ruin to the heads of unfaithful men, brought forth destruction and chaos for the pleasure of the lower beings, and was feared and worshipped across the mortal globe..and still does/is today. She recently came across MoE, where she currently resides and now channels her pain and power towards the death and destructuion of all GOL's...while still bringing justice to scorned women and vengeance to wrongful men everywhere.

Powers: She possesses the powers of a demon which include: energy balls, circular forcefields, passive kenitic energy, phasing, pyrokinesis, banishment, limb regeneration, cloning. She is also a skilled and fierce fighter, which helps her in battle.

Special Weapons: Anya carries with her a dagger, forged from the magicks of Arashmahar itself, handed down to her from D'Hoffyrn. She also wears an amulet, which is the sole source of her Vengeance powers. It enables her with the power of the Wish.
 
Epiphany


Name: Unknown
Demonic Name: Hex
Age: 19
Place of Origin: New York City
Type: Mutant

Apperance: Hex is around 6 feet tall, he has bright blue eyes. These eyes spell wonder across many people's faces. His gentic's made him have very clear blue eyes, decending from his gentic X-factor most Mutants have. However, when Hex is angered by anything his eyes can turn complete black, giving him a darker look. Hex has dirty blonde hair, short and usually styled to perfection. Hex has some larger muscles from his training at MOE, but he can easily be out-powered by stronger fighters.

On a whole Hex likes to present himself the very best, there is nothing he likes more then getting nice clothes from himself. His fashion sense is usually calmer things, he doesnt like very bold colors, and usually the brightest color he would wear is red.

History: Hex's mother was impregnated by a demon and she went to a magical doctor for tests, to see what would happen. His mother then asked for her unborn son to be gentically enhanced, so that he would have protection from anything that would harm him, such as his demonic father who had a firey temper, however he had no need for a son, and quickly left his mortal girlfriend with Hex.

When Hex was born on January the 6th 1984, it was a joyous occasion. The doctor's knew it was going to be a sucess story, everything was just perfect. Not only was Hex a good-looking baby, he didnt seem to pocess any demonic powers, or anything un-natural. It was a relief to his mother, but she also knew that he made need more protection, but there was nothing she could do. She just brought him up as a human, Hex had no contact with his father, and was raised by his mother to the best of her ability.

Hex's teenage years came around quickly, for his mother anyway. When he turned 16 Hex had already been in trouble with the police, and he had also been in trouble at school. Not that he cared anyway. He just wanted a fun life, and not even his mother could change that. But Hex didnt know anything about the magic he had inside him, nor did he know anything about the enhancment that took place when he wasnt born. Hex's mother told him what had happened the day after his 16th birthday. He felt cheated and angry. He couldnt believe his mother had kept such a major secret from him for 16 years. Didnt he have the right to know who he was? Didnt have the right to know that he was some kinda freak. His mother tried to explain what had happened the best she could, but Hex wouldnt take any of it. He shrugged what had happened and wondered around the streets of his home town, just trying to figure out who he was.

As Hex wondered the streets of New York he came across a small football pitch, with some minor professional's playing there. Hex liked the look of the place, and stayed around to watch the game. As he did so something strange happened. He stood on the sidelines, and out of no where the ball entered his hands as he muttered the word "ball", he couldnt believe it. He dropped the ball and ran home, and confronted his mother. What she had been saying earlier was all true, and the re-location of the football just confirmed his doubts. However it was all too much for the mutant, he ran away as far as he could. For 2 and a half years he lived alone in San Francisco but even that was too much for him, he ran away once again, To a place that would make him something special.... A Demon.

Hex joined the Masters Of Evil as he turned 19, and he trained for hours and hours, his weapons of 3 daggers were given to him in San Francisco, to remind him of three important events in his life. His enhancment, His Finding of Being a Mutant and his future.. His demonic future. Hex had even learned how transport himself in mists and shimmers. Something that every demonic person must have if they are to kill.

Weapons: Hex has three daggers that signify the three stages in his life. They may hold magics, but Hex hopes more training at MOE will help him discover if they do.
 
Gwendolyn

Gwendolyn​

Real Name: Gwendolyn
Also Known As: Gwen
Species/Character Type: Dark Faerie
Occupation: Well... She doesnt have a job but she kills COP for fun.
Place of Origin: Provance, France


Hair Color: Brown
Eye Color: Brown

General Appearance: Gwendolyn has a brown hair, blue eyes and her face is a little round but heartshaped. She got a well shaped body and she is somewhat short but her beauty is making it up and she often wears heels so she seems a little bit taller.

Personality: Gwendolyn is a smart outgoing person. She was brought up with manny siblings so she has learned over the years to control her temper and read over everyone's personality and can start interesting coversations with them, but she had a darker side, that she hasnt shared with any MoE which she wishes to remain secret, which can make her really short sometimes when she talks.


History: Gwendolyn was brough up in a catholic family with 9 siblings which of them non except her where female. So she got a way with guys and can make really good friends with them. She loves going outside and just look around at the beauty of the world. In school everything was fine by the age of six. She was known to be the sister to the "brotherhood". Her brothers where called that way because everyone knew that they would kill themselves to make the family complete or so. And her brothers where very loving to her baby sister and very over protective. This ended with that Gwen went on her first date of the age of 18 because before that age her brothers made her potencial boyfriends frightened and so. But she couldnt blame them, they loved her and didnt want her to get hurt. Gwen became really smart over the years. She had A's in every test that she did and she became really good with people. And now do you ask: How come this gal became evil? Well here is the story:
Gwendolyn was spending a year at the University of Colomubia in the USA. Faar and away from France and her brothers. There she made friends and she became loved by all the teachers. But one day at the spring semesters beginning her eyes caught a glimt of the most beautiful boy she had ever seen. Since then she went to every party he went at and she despretly searched for imformation about this boy. She found out quite a lot. His name was Peter and he loved windsurfing. One day when she saw him in the library she decided to take matters in her own hands and she walked up to him. In the worry of not making a good first impression Gwen drooped her books an inch from Peter's feet. Peter gave her the most amazing smile Gwen had ever seen. Then they started talking and she found out that he enjoyed things that she enjoyed as well: poetry, different cultures, France and so.When the first date came a few weeks later Gwen was so nervous the poor girl that she happened to spill drink all over Peter's expencive shirt and then when they where going out side to look at the star and make out someone came from behind and stabbed Peter in the back. Gwen stood chocked for a few seconds. The man of her dreams where stabbed. Then she waved her hand and a wind bolt came out of her hand and it hit the murder and he fell to the ground. After that Gwen ran up to him and she said angry:
What's you're name?" But then she realized that she was saying it in french ("Tu appelle comment?") so she said it again in english and before she knew it when she was waving her hand in frostration a lava bolt came out of her hand and she then saw the murder burn up in flames. She went back to Peter, kissed his forehead and said:
"I will always love you Peter... Go, God is waiting for you... You will be safe there..."
After she had spoken those words Peter died in her arms and a person came shimmering in and Gwen looked up and the person smiled at her:
"Congratulations lady Gwendolyn. You have been chosen to Masters of Evil, the most exclusive club, in the history of Evil..."
Gwendolyn got chocked. Evil? She wasnt doing evil.
"I dont know who you are but I am not doing evil." Gwen said with her half good english.
"You are now..." the person said. " Masters of Evil wants you... At Masters of Evil you will find peace, harmony and desire to do anything you want."
"No." gwen said and looked at the strange fellow infront of her.
"Well.. You are gonna join MoE. Come.."
Then Gwen heard a song and she took the persons hand and then they shimmered down to MoE and ever since then Gwen hasnt regreted her choice.

Powers: Fireballs, Lava Blast, filling other things with fure, Fire cascade or Fire Malestrom attack, Wind punch, Wind Blast, Wind storms (2 posts), Vortex of Mistral Winds, Levitation, Flying, Empathic Manuplulation, Faerie Form, Glamouring to human form, Superspeed, Eldritch Bolts, Conjouring, Phrasing, Healing of minor cuts or brusses, Power Bolt, Curing, Barriers - Giving you the ability to set up shields for your allies. Magickal Barriers to completely stop lower-level projections and Physical Barriers to stop physical attacks, and the ability to set up Magickal Mirrors to reflect energy projections and lower level spells, Setting up Battle Shells which are more powerful than barriers, to stop spells and physical attacks in the same protective shell. Also gained are Stona Pulses, which are actual, miniature comets, hurled at your opponent and giving them deep bruises and sometimes broken bones, Causing a sudden rain storm to appear, raining down black and violet droplets of liquid which heal the Masters of Evil to almost full health, removing deeper lacerations, mending minor broken bones, and replacing lost extremeties.

Special Weapons/Paraphenelia: Wind talisman, Fire talisman, a black panther, 5 throwing stars, Lemon Jucie thing, Summoner talisman, Healer talisman and Green Man
 
Shannen Doherty


Name: Shannen Doherty (a.k.a. Yuriko)
Species/Character type: Evil Witch
Occupation: Hunting evil witches and to take away their powers.
Place of Origin: Victoria, Gozo (Malta)


Height: 5'9"
Weight: 62kg
Hair Colour: black and straight
Eye Colour: Green and Blue

General Appearance: Like to dress in a black cat suit. Shows different emotions to fool others especially those who are protectors of the innocent. Have a large tatoo on her back which is a symbol of death and suffer. Her eyes can turn from a blue/green colour to a black or red colour depending on the type of emotions.

Personality: Always in rage with her blood boiling inside of her. She is a very good impersonator and anyone hardly notices her true identity. Easily tricks the good guys that she's one of them but in fact he's behind their tail waiting for the right moment to stab them in the back. A very competitive witch, works alone and kills whoever gets in the way.

History: Yuriko was born in the tiny island of Gozo which lies at south of Italy. Her father and mother were both evil witches. They lived for centuries but they never worked for anybody. Their origin was unknown. They were killed by the GoL's in the final battle. Since then Yuriko has been praticing dark magic and witchcraft to get revenge on the gurdians of light and get kid of them all.

Powers: Yuriko is still learning an evil witch's basic powers and intend to advance in his powers and learn more.
 
Storm

Name: Kurama Sutro
Species/Char Type: Mutant
Occupation: Adventuror
Place of Origin: A White hole

Height: 6' 0''
Weight: 180
Hair Color: Brilliant green when he is normal but gold when he is angry or passionate
Eye Color: Red but silver/lavendar when he is angry or passionate

General Appearance: Kurama is tall and somewhat built. He has long flowing red hair down to his middle back. He has piercing brilliant green eyes. Whenever he gets angry or very passionate he seems to grow taller and his hair and eyes change color.

Personality: Kurama can be calm at times but he usually is outgoing and loves to party. He is a bit of a drama queen at times but it works for him. He cares a lot for his friends and will go at lengths to help them.

History: Kurama was born from a black hole that had transformed into a white hole. He was the entire mass that the white hole had collected and then expelled. He floated through space to Earth and landed in a Costa Rican rainforest where he grew up and got acrobatic training from jumping through the trees and vines. After some time Kurama experience some of his powers and he was a little freaked at first but learned to hone them so he could control them somewhat. He then much later was approached by a woman in a hooded cloak and she told him about MoE and it sparked his interest and he decided to check it out and he joined them and has been with them since.

Powers: Kurama is learning to control his mutant powers
 
Phoebe


Username: Phoebe
Name: Dierdre
Race: Banshee
Height: 5’8
Place of Origin: Deep in the forest’s of Lothlorien

Appearance: If you would use two words to describe Dierdre you would most likely use these words: Elegant and beautiful. Dierdre has hair that is as brown as the earth and eyes that are deep and sparking as the blue sea. Her smile is warm and her lips are as red as a rose in spring. Her skin is white as snow and she has pink cheecks. She has pointy ears as an elf, she has them because her mother was an elf and that also means that she will not age. She often wears a long dress with patterns or leaves that reminds her about the forests, different colours every time, and her hair is put up so her ears can show because she is a proud elf and she always, no matter if she is in a fight or in a club, has high heals.

Personality: Dierdre is very nice and she has always a smile on her face. And she laughs very beautiful and light, not as some can laugh loud and dark. But once you make her mad, you will wish that you didn’t. Her anger is very harsh and she hardly never forgets it. So don’t piss her off just because you want to see where her line is drawn. And when it comes to feelings, Dierdre is not the one that makes the first move.
History: A long time ago Dierdre lived in Mirkwood’s deep forests and she where happy there. Everything was so calm and nothing to worry about. Her and her family were very peaceful and they were highly liked by the other elf’s in Mirkwood. Her mother was an elf and her father was a demon with the power to throw engery balls. But one day, war broke out and her family hid for cover. One day their food storage went empty so Dierdre offered to go and find some food, at least what was left of it. It took a few hours to find some food and exactly everything in Mirkwood had changed and then when she found food she was on the way home and when she got the place, where they where hiding she saw that everything was broke and she couldn’t find her family. They where gone. After searching through the house she finally found them, dead. But she found her brother, Daemon, alive. When she found her parents she cried out in pain and in panic she and her brother left Mirkwood as children and they went to Lothlorien. There she, with her brother, lived and Dierdre grew up to be a elegant and beautiful women. She found friends and they almost became her second family. There everything where so light and is was almost as she never had lost her parents. And one day a message came for the elf king of Lothlorien and the messanger was so angry at the king and he pulled out a knife and was about to stab the king, Dierdre saw it, but then somehow she was about to scream out that he had a knife but instead she did the Banshee scream, the strong sonic wave did so the messanger flew a few meters away from the king and they saw the knife.
After a while Dierdre realised that she had that power for a long time, ever since her family died. A few years later she left Lothlorien to find her self and as a goodbye present she got Freddie, a tiger, which they said represented her strength and her loyalty. After wandering she found MoE and she felt as she were home right away, everything where perfect. Power, Glory almost everything she ever searched for in her life. And now she is on her own to her way to find her self and her destiny.

Attributes: A tiger, Freddie and a Psyche talisman
Powers: The Banshee Scream (Sonic Wave), Flying, Claws, Engery Balls, Super speed, Super Strength
 
Deadly Seduction

Character: Alexandra
Also Known As: Alex or DS (arriving from Board Name: Deadly Seduction)
Species/Character Type: Fire Elemental
Place of Origin: Hawaii

Height: 6'0
Weight: 133lbs
Hair Color: Raven black with highlights
Eye Color: Light Amethyst

General Appearance: Alexandra had always changed her looks when she change from coven to coven, country to country to erase her previous identity. But that light amethyst color that she favor, which can be seen in her eyes would always give her away. Her unique features, tanned perfect complexion with her toned body usually clad in leather, or silk has always attracted men. Her cold icy nature with her mysterious aura attracts people to find out more of her background.

Her outfit is always complimented with her favorite pendant of the letter “A”, embedded with the Amethyst jewel which is worn with a chrome chain on her neck; an Amethyst ring in the shape of a wave “~” and a pair of loop chrome earring.

Personality: Alexandra is one who keeps to herself, keeps a low profile and prefers to appear aloof. People may think that she is proud, arrogant and even cold, but actually deep inside, she can be really warm and passionate but afraid of being hurt once again, Alexandra rather people fear her and stay away then get close to her then suddenly leave. Being afraid of getting hurt, Alexandra will also appear malicious, spiteful and totally bitchy. And especially after being hurt, Alexandra will go on a normal killing spree, whereby she would kill without thought, to vent all her pain, anguish and hate.

History:

History:

Centuries ago, the gods and goddesses in Heaven were waging war with the god of Hell, God Orionus. The Heavenly Goddess of Power, Dahlia was caught under the spell of Orionus, who wanted more power then he already had. Dahlia fell in love with Orionus under the works of the spell, they got married under the disapprovement of the other gods and goddess from above. Dahlia then bore Orionus a child and named her Alexanlia.
Alexanlia grew up under the tender loving care of her mother; she was a strong, intelligent child who took up dark magic very quickly. When she reached the ripe age of 18, she was sent on a task by her father Orionus to kill a demi-god to acquire his powers of the time and space. When she was about to kill that demi-god, he told her the truth of why Dahlia actually fell in love with Orionus.
Hearing that, Alexanlia fumed with anger. She had always hated people who controlled others psyche and thought it was despicable. Even though she was evil, she would never resort to such underhand means and knowing that her mother was actually “raped”, Alexanlia was infuriated with Orionus. When the demi-god told Alexanlia the truth, 2 of Orionus demons who took the form of crows (they were sent to keep an eye on Alexanlia), learnt about the incident, they reported to Orionus who took Dahlia as hostage and wanted Alexanlia to kill the demi-god. With much regret, Alexanlia killed the demi-god and acquiring his powers, she appeared before Orionus. Filled with malice, Alexanlia attempted to kill Orionus, who took Dahlia as a shield and Alexanlia killed her own mother. A rush of anguish filled her, she was struck with pain, in tears, Alexanlia scream in hatred towards Orionus.

A blast of lightning swirls appeared around her, as it sent out an explosion, it killed Orionus and in turn affected the entire time and dimension (with newly acquired powers), Alexanlia found herself to be in the 21st Century. During her time in the present, Alexanlia, her deep wound still bleeding, joined many different evil covens despite that deep good nature in her, she used her time spent in these evil covens to acquire more powers, experience and techniques to one day use to fight against evil, hopefully returning to her time and revive her mother. With such different taste in fashion and trends, Alexanlia adapted fast and with her unique “ancient” features, she was still an attraction to males of the present. She also changed her name to suit the present times and called herself Alexandra, or fondly known by people who stuck by her, Alex.
After reaching a certain level in each different covens, learning everything from that coven, Alexandra would move on to another, and it was then she heard much about the famous organisation the Masters of Evil. She also has heard much about the formidable sisterhood of the Dire Wraiths and their company of charming Dominions.

Alexandra appeared before the Gates of Hell and telekinetically pushed open the gates and then in swirls of dark orbs appeared before the leaders of the coven…Would her thinking of the dark side change after she join the Masters of Evil? Would she finally submit to her true destiny?


Powers: Although Alexandra was a powerful demi-goddess in her time, upon transporting through centuries and vanquishing such a strong god, Alexandra unfortunately lost all her powers. She does not use powers that she acquires in previous covens that she joins but learns to start from scratch to prove her capabilities. However, Alexandra had always preferred to stay to the basics of the elementalist powers.

Special Abilities, Weapons, Paraphernalia: Alexandra was once in a “mortal combat” style coven where she was specially trained on physical combat. She is now an expert in many forms of martial arts: judo, jujitsu, tae-kwan-do, karate, and ancient samurai sword training.
 
Destiny

Destiny Halliwell

AKA: Destiny

Species/Character: Typeiren

Occupation: Luring and killing good men

Place Of Origin: Sydney,Austrailia

Height: 5"0

Weight:95 lbs.

Hair Color: Light Brown

Eye Color: Ice Blue

General Appearence: Slim and tanned.Usually wears shomething cute and short.and can have her hair any style,from flowing slightly past her shoulders to zulu knots.Has her belly button pierced and usually has in a sapphire encrusted ring.Also has 2 piercings in each of her ears.

Personality: Witty,hard-core and can kick butt if needed to,but can occasionally be sweet.

History: Was born on June 28,1987,during a Lunar Eclipse,which gave her her powers.Was a spoiled child,and got eveything she wanted,except love.Her only companion was her half white wolf half yellow lab named Cookie.When she finally turned 13,she found a boyfriend.She met him in a club that she had snuck into while humming to a tune and dancing.They had a great time,dancing and sharing drinks,and just chatting.Then,when he walked her home,they tried to kiss.But as soon as their lips met,she incinerated his lungs,and this was when she discovered her powers.Now,content with the feeling of power,she packed up her things,and,with her dog and a small backpack,she ran away from home.A few nights after the "accident",she was camped out on the side of a country road where she was discovered by Darkchilde,who told her about the Masters Of Evil.Destiny loved the idea of joining a coven,especially an evil one,so she joined the MoE.

Powers: She will eventually gain all of the powers of a Siren.

Special Weapons/Paraphenalia: Sapphire encrusted dagger that has the word "Destiny engraved into the handle,and her wolfdog companion Cookie.
 
Kahlan

Real Name: kahlan amnell
Also Known As: genie-1
Species/Character Type: dark faerie
Occupation: confessor, seeker
Place of Origin: aydindrill

Height: 5’3
Weight: 119 lbs
Hair Color: as white as snow
Eye Color: golden brown

General Appearance: a petite woman just out of her childhood figure, long white hair all the way down her back, she wears it loose or in a single braid. Her golden brown eyes can be deceivingly calm and save but if she is pissed-of or passionate they burn with fire never seen before and you won’t be save. She is a classic beauty and has a body to die for.
Mostly seen in a silver-white dress which covers her total body, but has a very deep décolleté the fabric so thin it almost looks transparent showing of her curvy figure. But will wear a mord-sith* if she is on a mission (*a blood-red skin-tight leather outfit which doesn’t cover very much and is easy to clean when covered with blood). Over her clothes she wears a black cloak which will hide her from sight when she pulls up the hood over her head. Kahlan is rarely seen with men she prefers female to male but not afraid to take one if she need or wants to.

Personality: Looks to be a young shy woman, she manipulates you in believing it. Kahlan is a loner and doesn’t trust very easily. She kind of looks down on others who aren’t faeries or wizards that’s the way she was brought-up. If she gets to know you she can become a friend for life and will die for you but don’t betray her friendship! Her struggle with braking free of her bond to the keeper makes her sometimes a bit treacherous.

History: Kahlan grew up at the wizards-keep in Aydindrill. She was taken there when she was 4 years old after her parents found out she was gifted. There the sisters of light raised her, they taught her how to control her gift and use it for good. Being raised sober and only able to serve others she got bitter, it was not in her nature to be good. Her guardians had a hard time trying to teach her. By the time she was 15 Kahlan was out of control, her powers had outgrown the sisters by far. She was too fast and to cunning and always got in to trouble that’s when she met a sister of darkness who guided her in to serve the keeper. At the palace the sisters of darkness taught her to use her powers for her own good and to make others serve her. Kahlan learned how to channel her power trough a rod to make people confess their secrets to her. She also found out she was able to shift into other human figures. Her newest ability was flying although she was still new to it she enjoys it very much At the age of 23 there was a war between the Sisters of LaD most of them where killed and the palace destroyed, although still bound to The Keeper she decided to move on out to seek the Myth called “Masters of Evil”, she began on a journey taking her to places she hadn’t been before, minding her own business she heard more and more about the “Masters of Evil” a coven run by powerful women and men, wanting to know more about this she decided to go check it out, arriving at the coven she liked it and decided to give it a try seeing that the beings there did their best to become as powerful at their own abilities as they possibly could become.

*Kahlan* (transsylvanian concubine)
Weapons:

Silver dagger, which she hides beneath her clothes.
A Rod, which she uses to guide her powers through and make people confess their most darkest secrets to her. To be touched by her rod gives extraordinary pain
 
Desire

Real Name: Desire
Also known as: Des, Desi
Species/Character Type: Dark Fearie
Occupation: Assassin
Place of Origin: Miami, Florida
Base of Operations: Manhattan, New York

Height: 5’2
Weight: 120 lbs
Hair Colour: Brown
Eye Color: Red

General Appearance: Being a Dark Faerie, Desire is of diminutive stature. Her body is naturally slim and fit, with a hard stomach. She has many curves, which may come from her Cuban background. No matter what she wears, Desire’s curves are accentuated greatly. She was always spoiled, so the Dark Faerie is usually seen in styles such as Louis Vuitton, Gucci, Christian Dior, Prada, Chanel or Dolce and Gabana. Desire prefers wearing short skirts, leather jackets and blouses with low necklines and the colors black and red. Pretty much anything that exposes her gorgeous legs and stomach. Her wavy brown hair is usually worn free around her hair, and her eyes barely never shielded by sunglasses. She has eyes as rare as a precious jewel, the color red. When mad, they become even brighter and even sparkle a bit. When Desire is in a good mood, you’ll know just by looking at her eyes. They would be more of a dark red then bright.

Personality: Desire’s temper is as fiery as her eyes. She can be sweet when she is in a good mood, but piss her off, she’ll blow your head off. She is very seductive and flirtatious and also a touchy-feely person. Desire will put her arm around a you or anything if she feels like it. She is her own person and very hard to influence. Because of her past, Desire can sometimes be either distant or very attached. She is on an everlasting quest for love, not really having much as a child. In battle, Desire becomes cold and ruthless and stops at nothing to kill her enemies. She can be kind’ve a brat, and is used to getting her own way.

History: Desire was born to a good Cuban family. They were good witches who helped many people. Her family was a good, caring family. Because of her Cuban background, Desire CAN be loud and can talk a lot too. She also has a very short, Cuban temper.
When Desire was 6, her mother was hurt by a witch hunter. She was thrown against the wall and shot in her leg. Desire’s mother couldn’t walk and was stuck in bed. The hospital sent her back home after she went, even though they should’ve kept her there. Because of staying in bed, Desire’s mother formed a blood clot in her leg. When she went to the orthopedic in the hospital, she died in the parking lot. Desire was at school, and was picked up early. When she arrived at the hospital, her family told her. Desire was filled with sorrow.
Until she was 13, Desire was very sweet and worked hard at school. But as she began to grow and develop physically, becoming a beautiful young lady, boys began asking her out. She would accept and became quite the seductress. By the time she was in high school, all the guys were after her and Desire was right there for her. She was popular and was friends with everyone. After graduation, Desire left home to discover the world out there. When backpacking through Europe, she broke a few fingers and was wrenched in pain. But suddenly, they were healed. Desire was amazed but just kept traveling. Soon after returning to the states, Desire couldn’t stand living in Miami anymore. She moved to Manhattan, New York and lived in a studio apartment which her family in Miami paid for. When at a club, she was hit on by a man who just happened to be in the
 
Sati

Sati

Real Name: Sati
Species/Character Type: Metamorph
Occupation: Assassin, Dire Wraith
Place of Origin: Mikonos


Height: 5'1"
Weight: 113 lbs
Hair Color: Midnight black, with a natural violet shimmer
Eye Color: Violet

General Appearance: Imbued with the ability to change her human form to that of another, her real looks may sometimes be a bit of a mystery to those around her. Changing shape, hair colour, eye colour, often, she uses this to confuse people around her. In her natural state she is petite, smaller than most of those around her, although that doesn't hold her back - her natural looks only serve to enhance her fierce, ruthless nature. Preferring to dress only in reds or blacks, her ensemble is always stunning, body hugging and revealing, but leaving her able to engage in physical combat at a moment's notice.

Personality: Employed as an assassin, Sati has to be cold, ruthless, and smart. She shows little emotion, but possesses cleverness, wit, and intellect which allows her to charm her victims. Determined, she will get what she wants, no matter what the cost.

History: Born in Mikonos, Greece, to two wealthy parents – a Greek mother and American father – Sati did not grow up in the slums. Her father was a wealthy business man, allowing her anything she could want. Still, she was an outsider, too frequently showing a dark side not possessed by the children around her. She was barely a teen when her unique gift began to show… Subtle changes in her features appeared frequently, almost unnoticeable to most, reflecting Sati’s feelings and desires of the time. Entering high school, she began to control and develop this, using it to her advantage; exaggerating her figure to its best, subtly altering her appearance to make her the most beautiful she could be. She was easily as smart as anyone she knew, and even more charming, using this to gain exactly what she wanted… and doing it in style. Most nights were a wild party at a dark rave, her physical attraction growing alongside her physical prowess. Men she wanted, she took – and anyone who would get in her way, found themselves hurt.

By the time she left high school, she had attracted the attention of an unnamed agency… word had spread, gradually, that she was something other than normal, and of her ruthlessness and martial arts prowess. They offered her a job, doing their dirtiest and most secret jobs. Without a moment’s hesitation, she accepted, and began, over the next few years, training fiercely with all types of weapons imaginable, as well as the basic, and necessary, hand to hand combat. Within two years, she knew more than your average university graduate, and could use various types of weaponry with pin point accuracy, her weapon of choice being her sais. Finally ready, details of her first targets were given to her… her parents. The time had come for her to make her choice… whether or not she could continue on her heartless path without looking back. She arrived at her parent’s home that night, still undecided… and in the split second it took to open the door, her decision was made. Moving swiftly and silently, she headed into the kitchen, greeting her mother with a flash of blades. As her mother’s dead body thumbed to the tiled floor, Sati turned, delivering a furious flurry of blows on her father, driving him down – and killing him.

Her task done, her initiation was complete, and she left the house, returning to her apartment. She continued to work ceaselessly, effortlessly taking down anyone she was instructed to… for a heavy price, of course. Eventually, she was led to a place where her talents could truly be appreciated…. MoE.

Powers: Shape shifting, invisibility, super speed, and a natural affinity for physical fighting are among the powers she will develop.
 
Witchblade


Character name: Sara Burn
Species/Character Type: evil witch
Occupation: lawyer and murderer
Place of Origin: The fire of hell

Height: 1.68 meter
Weight: a mystery
Hair Color: mysterious black
Eye Color: icy gray

General Appearence:
She always looks mysteriously and wears the latest black fashion. Her hair always falls straight past her face. With her icy gray eyes she’s always piercing like those of a eagle. When she’s “working” she mostly is being spotted with business clothes that are a bit on the sexy side.

Personality:
As a friend she’s very loyal and will risk her life for yours but if she’s your enemy watch out because she can be evil as hell…

History:
She was born in a little village. Her mother was a evil witch and her father was death (he was killed by the “good” side because he was a demon). As she grew up her mother tought her everything she knew about being an evil witch. As she grew stronger she battled her own mother to proof she was stronger and better than her she killed her. As she kept grewing stronger she was seeking for revenge on the “good” side. So she settled herself in a “good” coven and tried to find out who killed her father, when she knew she killed the entire coven and went after the murderer of her father. When she killed him a warlock came to her, he asked if she would be interested in working for the source, killing for the source. She never wanted anything else so now she kills for the source and serves him ever since…

Powers:
She can use all her evil witch powers very good in battle. She also loves a physical battle or using a spell to make a fight more interesting. She always says: ”Spells are my friend, and they will help me until the end”.

Special Weapons:
She has a tattoo of a angel surrounded with flames when it glows her spells last a bit longer and her punch becomes stronger. She also has a sword but she doesn’t use it much because it was once the sword of her father.
 
Sanib

User Name: Sanib
Real Name: Dan
Specie: Cyborg
Character Name: Sanib
Location: Inside a coffin

Appearance: Standing 6'5" tall, this young man possesses a huge muscular body which ordinary man feared of. He frightens mostly everyone because his pure metal body was covered mostly of skin with realtively large wounds revealing his metal insides. Signs of real blood flowing is still visible. he has limbs with pure metal and his metallic cranium covers his ccomputer enhanced brain which made him one of the not-easy-to-be-fooled ones.

Personality: Sanib is the silent type of person and gained only a few friends. He is kinda aloof and even his friends has difficulty dealing with him. His silence made him ale to control his anger and even more it made him a little bit moody. he is not also the type of person you 'd play jokes with because he'll just make you look stupid. His patience has its limitations. he is like an erupting volcano when he's is mad.

History/Background: In the past, he is just an ordinary boy who is thin, not properly nortured and always giving way to those in power. Most of the time, he suffered beatings from his parents and sometines from those he don't even know. He had joined affiliations to help him with his problems but he couldn't even take the initiation rights the groups had to offer. He left from home because he is not able to take it anymore. But even worse, he suffered a lot more when he was away.

He met an old scientist who offered him a whole new different life. he can have anything and everything he wanted but with a high price. This scientist came to a perfect time because Sanib was lying tired and beaten and the only thing he could do was to think of great things life can offer. He was lightning struck by the offer and he did not say anything but YES! the scientist gave him everything and ordered him to prepare his body for the oepration.

The time has come, the old man had to do what he was waiting for. They both had done their own preparationfor the operation. It was done as perfect as possible following the set procedures and finished without any problems at all. But during the course of his rest, his vitals gone down and he was declared clinically dead. the old man grieved and gave him the proper burial. That's not the end of story yet

Years after the man died, the impossible happened. He wake up from his grave. the first thing that came his mind was to get even with the people who treated him like a pest. After doing this, he met the DWs who were currently recruiting members to join them.

Abilities: With his enhanced muscular body, he is able to carry 10 times his size. He is also capable of forming claws from his limbs that were made from metal better than adamantium. he also knows how to use some magic that was given to him when he sided with the MOE. and lastly he will learn how to create a body armor which will protect him from extreme temperature.
 
Tarot

Name: Ava Sabine Nikolova
Also Known As: Tarot
Species/Character Type: Gypsy
Occupation: Tarot Card Reader
Place of Origin: Ukraine

Height: 5"11'
Weight: 120
Hair Color: Dark Brown
Eye Color: Emerald Green

General Appearance: At first glance you might not notice Ava, but she is a Gypsy of humble beauty. Compared to her kumpania and relatives, she has quite dark skin, a smooth mocha color. Her eyes are a brilliant emerald green and her hair a, dark but not black brown. She stands at 5"11', which is tall for a rom woman, and has a thin frame. She wears no make up, but her face seems naturally accentuated. She is humble about her own looks which makes her tons more attractive and lips are always a dark shining color. She is more than normal but not extremely sultry.

Personality: Ava is somewhat shy and curious in nature. She thrives on seeking adventures and seeking new knowledge which makes the life of the Gypsy perfect for her. Although a little shy, she stands her ground when necessary. She is quite intelligent and instead of luring men she sometimes scares them away with her wit and tact. She never stays in one place for long, unless she has a reason to, and is very mysterious. She would rather train and hone her powers than prowl around searching for countless meaningless affairs with her peers. Ava is practiced calm and cool in stressful situations and is deeply connected to her ancestory and all that it embodies. She puts values and morals before love and petty dreams. She is a realist and can sometimes be viewed as a pessimest, however she is a warming person and turns her back on almost nobody, always there to lend a helping hand.


History: The most important word when it comes to Gypsy is family. You stick beside them through thick and thin, learning from them, loving them, until it is time for you to create your own. Ava once knew family, before she betrayed it and everything she had known.

Ava belonged to a kumpania of Phuri Dae gypsies, who were known as the storytellers, the keepers of art and poetry, so from an early age, Ava would learn the stories of her family, the arts, the writings, but most importantly to her, the dancing. Her kumpania was very adept at what was known as Zapaderin (This is the mystic dancing of the Rom. Through rhythmic motions, intricate patterns, and fluid motions the dancer may entrance the crowd.) This was how most of the women in her Kumpania would make money, by dancing to entrance the men, while the children pick pocketed cash and other trinkets.

Many times Ava was scorned for watching the dances instead of earning money for the kumpania, but for Ava, it was all worth it. It was not long that Ava learned the craft herself, and became one of the best in her kumpania, being able to entrance villagers for hours on end, to allow the Gypsies more time to find things to bring back without notice that they were missing. It was at this time that Ava learned of her other magickal powers, though they were subtle, they still were great gifts to Ava and she embraced them, using them to further her kumpania. Word of Ava, the Magickal Dancer spread across Eastern Europe and all the way to Asia to a Kumpania of Zingaresche Gypsies. The leader of the Kumpania was seeking a bride for his eldest son, Geronai and desired Ava to be his future wife. When the leader of Ava's kumpania thought about the necesseties of the kumpania, he agreed to promise Ava to Geronai in return for a large sum of money, cattle and mounds of silk.

Ava was extremely distraught. She didn't want to be "promised" to anyone like she was some kind of item, trophy. She couldn't marry a man, she did not love. Later that night, while the Kumpania slept, Ava kissed her mother and father, and brother and sisters goodbye, and fled on horse, into the night. For the next three days, she lived off the land, wandering, hoping her family would understand why she could not marry this man, she could not be used as an instrument as to further the Kumpania, after all that she had done for it. Her hope turned to anger as she stormed forward, determined to enter some kind of village or township. As night fell, she made a fire and fell to sleep.

Little did she know that in a matter of hours, she would embark in an adventure that would alter her life forever. Five of the strongest gypsies from Ava's kumpania had been sent to find her and bring her back with the utmost force, first to pay for her crimes against the Kumpania, then to be married off to Geronai. The first twig snapped and Ava was awakened, breathing heavily as she saw them headed right at her. They grabbed at her pulling them off. They would not get away with it, Ava would not get this far only to be brought back by the ones who were so quick to give her away. As they grabbed her arms, Ava's eyes glew a lucid green, a green that was so radiant and bright that it was hard to look at. This was the Evil Eye, an extremely rare gift in Gypsies and only few could channel it into a tangible form. She shot the optic blasts of gypsy magic right into the chest of one of her captors. He fell to the ground, his chest smoking, dead. Ava unleashed a fit of rage against the others, slowly killing each and every one of the gypsies trying to catch her. She fled deep into the forest, and fell to the ground, realizing her actions. She had killed five of her own. Five of the ones who she used to trust. She couldn't go back now, she would be killed, she had used her powers for evil, and that was what she had to embrace.

Ava wandered around Eastern Europe looking for sanctuary in a world that she once felt so welcomed in. She needed to find that family again. People who loved and accepted her. At this time Ava began to travel through the shadows, so as not to be seen by anyone. The shadows seemed to be the only place that accepted her. It was during one night of traveling through the shadows that Ava fell through what seemed to be a hole in the shadows, she seemed to fall forever through the thick black silky plumes before landing on a cold hard dark surface. She looked up to see a large black castle. Headquarters for the Masters of Evil. It is there where her story really begins, for she has yet to venture inside those dark gates, for fear of what might be inside, until now.


Powers: Every gypsy is born under one of the five natural elements. These elements correspond to the type of person that gypsy is and gives them special abilities to aid them in life. Ava was born under the element Jastima or water. They are the masters of words and body. Poets, bards, dancers, and story weavers are of Water. Those built under the Water have great ability in Zepadarin and Lying. They believe in their lies so much that it is hard for one to detect whether it is the lie or the truth. While in the Masters of Evil she is training in the powers of Empathetic Manipulation, Shadow Control, Levitation and Levitations, Astral Projection, Minimal Telekinesis, Evil Eye, Serying Eye, Curse Magic, Petrification and Limited Weather Control. She also has a ton of natural Gypsy affinities.

Special Weapons/Paraphenelia: Ava carries with her two extremely sharp, hilted blades and a set of Mini Daggers for her to peform the Dance of the Knives, The mystical martial art of the Rom. Practitioners of this art can slice down foes in seconds. The blades are extensions of her soul and cannot be taken from her in battle however her mini daggers can. She is extremely trained in this practice and it takes a formidable foe to defeat when her Rom Blades come out. She also carries with her a Talith. The Talith is a heavy scarf or diklo, with a length of 5-6'. The end is weighted with heavy hooks and barbs along each end. You can use the talith to disarm an opponent or slash them with the hooks. She usually wears this around her neck or as a belt, but can be untied at great speed.
 
Sheraco

Sheraco


Real Name: Dan
Also Known As: Sheraco, Demon Wind
Species/Character Type: Unknown Entity
Occupation: Evil Incarnate
Place of Origin: Spirit Realm


Height: 6'0
Weight: 175
Hair Color: Blonde / Dirty Blonde
Eye Color: Blue

General Appearance: Sheraco may take many physical forms. His true from is that of pure wind itself. His nickname that he is known by throughout the lands, "Demon Wind" personifies the strong raging blasts of wind he becomes. Upon taking physical from, he usually appears as a young male with blonde or dirty blonde hair, usually gelled and messed up or spiked, along with deep blue eyes people get lost in. He prefers to wear dark colors, usually black or blue, but he doesn't limit himself. He prefers to wear casual comfortable clothes, but can really spice things up when the occasion calls for it.

Personality: Sheraco appears as a cold and distant figure to onlookers. To those who know him personally however he does carry a personality. Sometimes shy and quiet around newer people, and then sometimes around old friends you just can't shut the guy up, Sheraco is loyal to whichever cause he believes in and fights for. He is hard to get to know, therefore appearing mysterous to most, but once he gets to know you, you'll never find a more devoted friend.

History: Information on who and exactly what Sheraco is, is very scarce. Sheraco literally means "Devil Wind". The ancient lore says that Sheraco was the wind in all its forms given life by the ancient mythological gods. Perhaps one of the ancient servants of the sea gods to wreek havoc during storms at sea, or servant to one of the gods of earth to punish mortals for their disloyalty to the gods, or perhaps he was the god of wind himself... nobody knows the true origin save for Sheraco himself. What is known is that Sheraco was born from pure wind itself, and he is able to transform into all forms of it and harness it to do his bidding, although he is not a wind elemental. He has traveled around the world for several thousand millenia helping those whom he sees fit to recieve his ancient skills and knowledge. Now he has come to the coven of the Masters of Evil to help them fight in their cause.

Powers: Ability to transform into the wind, call upon and utilize any wind that roams the earth. He has become a master at using the natural environment to boost and add to his powers. He draws on the air around him, thus the more open a battle ground is the more power he is, and vice versa. Along with wind powers, sheraco also holds abilities to work small amounts of ancient magicks. While in his wind form, he has no physical presence and can also "posess" someone, should they happen to breath him in.

Special Weapons/Paraphenelia: Sheraco really isn't one much for other methods of battle. He specializes in hand to hand combat and uses his abilities to harness the world around him, turning the battlefield into his weapon. He does however tend to keep a dagger on his person at all times.
 
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